Satisfactory
Numbers you can check, for a game that runs on numbers
Every figure on this site is traced to the game's own data files, and every page says which version it was written against. When the data does not support an answer, we leave the space blank instead of guessing.
Start with the tools
Alternate Recipe Comparator
Every recipe for an item ranked on raw ore per unit, power per unit and throughput. Coated Iron Plate uses 57% less iron ore than the standard recipe — that is the kind of thing this surfaces.
Overclock and Somersloop Calculator
Real output and real power at any clock speed, with the point where extra speed stops paying. Generators are handled separately, because they scale linearly and most calculators miss it.
Fluid Colour Reference
Exact in-game colour for every liquid and gas, ready to paste into the Customizer. Read from game data, not eyedropped from screenshots.
Recently updated
- guides Alien Power Augmenter in Satisfactory: Is It Worth the Somersloops? It generates 500 MW and multiplies your whole grid by 10% unfuelled or 30% fuelled. What that actually returns, and what those Somersloops cost you elsewhere.
- guides FICSMAS in Satisfactory: The Seasonal Event Explained Runs 1 December to 18 January every year. What it adds, why the research chain is gated by calendar date, and where the disable option actually lives.
- guides Modular Frames and Heavy Frames in Satisfactory A Heavy Modular Frame costs 420 raw ore at the base recipe and 262 with the right alternate. Which upgrades win outright, and which cost more than they save.
- guides Plastic and Rubber in Satisfactory: The Recycled Loop Both come from crude oil and both emit residue. Why the recycled recipes look worse on paper than they are, and how the loop actually works.
- guides Resource Wells in Satisfactory: How They Work One pressuriser activates a cluster of satellite nodes. Why overclocking the pressuriser is unusual, and why wells skew heavily toward pure nodes.
- guides Satisfactory Save Files: Where They Are and How to Back Them Up Where saves live on each platform, what autosave does and does not protect you from, and the two-minute habit that prevents the worst outcome in this game.
Sections
- GuidesAnswers to the things that actually stop a factory.
- LogisticsBelts, trains, vehicles and pipes, with the throughput numbers.
- ConsolePlaying on PS5 or Xbox, and who you can play with.
- BuildingLighting, colour and making a factory readable.
- UpdatesWhat each patch changed, and what it broke.
- ToolsCalculators that show their working.